Despite being T75, their actual ability damage and accuracy is slightly higher. Fixed a few issues with familiar timers not working properly. This switch can be highly effective in multiway-combat scenarios. Tsunami is cast with 5 stacks of Incite Fear. Blood Reaver is the best familiar to use with poison builds due to the passive effect which applies additional hits for each healing method active (up to 4). The level of spell points remains with the player even after a familiar is gone. Note: Use the !hitchance command to calculate to ensure your hitchance is at 100% with . Per rank, this perk makes (Greater) Chain / hit one additional target. When 2H camping this lets you make use of Defensive Autos to replace weaker abilities like Tuska's Wrath . This switch is primarily to use its special attack. A Summoning potion restores 15 of the familiars Summoning spell points per dose as well as restoring a players Summoning points. If you use all of the high damaging abilities at once, their cooldowns will force you to use multiple weak abilities in succession while waiting to use them again. Some outliers have been rebalanced and had their duration increased or decreased where appropriate. It hits the target, as well 2 additional targets within a 6 tile radius. All combat familiars will now follow you into a fight much more promptly. Generally you should be autocasting Exsanguinate . A few inches shorter, but no less daunting, are the big cats from the Hunter skill. The ability before the auto must be DW so that a 4-tick auto cooldown is incurred. Summoning - The RuneScape Wiki Bunyip - The RuneScape Wiki If is cast on t0, has to hit within t0-9, so the latest you can cast is t7. Here, we cover some of these abilities. The familiar is an optimal choice for those using the Fractured Staff of Armadyl 's special attack due to the critical bonuses it provides. Recharging Summoning points has been made easier, with miniature obelisks scattered across the world to keep you topped up. Note: This is not an ability rotation, only a damage comparison chart. Familiars cannot be summoned or brought into a. It hits multiple times rapidly, and has a short cooldown. Unlike channels, Detonate acts like a defensive in the context of defensive autos. The message stating that familiars are too large to fit into the current area is now less prone to spam. To see detailed breakdowns on ability hit timings. - Channeler's Ring now also grants 2.5% critical strike damage, plus 2.5% more for each channelled hit. It is typically summoned during combat for its player-healing ability. It is not necessary or recommended at its current price. Note: This compares strictly camping dual-wield vs. camping 2H, but it is recommended to juggle, as it gives access to all the following benefits and more. Common choices for the switch include defenders and the Enhanced Excalibur. Familiars can now attack players who are using a ring of stone. All functions of the Summoning interface moved to the Summoning icon near the mini-map. Note 1: In the current meta, camping dual-wield > camping 2H, although ideally we use both.