Melee Weapon Attack: +3 to hit, reach 5 ft., one throws against spells and other magical effects. If the galeb duhr rolls at least 20 feet straight toward a target and then hits it with a slam attack on theMultiattack. 5th Edition - Lost Laboratory of Kwalish - Flip eBook Pages 1-50 | AnyFlip characters journey. treasure, including the journal from Kwalishs original A successful DC 15 Intelligence (Arcana) check or expeditionand a final brain in a jar. A matching dock is A for more information. A character who has a portion of their soulcomplications. Your purchase of this adventure goes to a truly great cause! The legendary inventor disappeared in the peaks eons ago. Whether following the monks symbols or finding The floating island is all that remains of the planar craft their own route through the caverns, the characters that crashed into the mountains eons ago. brainsall vitrified creatures and once-living organs. More piles of junk hide the monasterys dreadnoughts eye set within a mechanical socket. Clear glass tubes connect flasks,as noted by any light shining through them creating funnels, columns, and other alchemical gear filleda rainbow pattern. 47Stone Golem StirgeLarge construct, unaligned Tiny beast, unalignedArmor Class 17 (natural armor) Armor Class 14 (natural armor)Hit Points 178 (17d10 + 85) Hit Points 2 (1d4)Speed 30 ft. The umber hulk can burrow through solid rock at half its burrowing speed and leaves a 5 foot-wide, 8-foot-False Appearance. Even Kwalishs powered armor (see appendix B and after accessing the controls, though, no one can appendix D) approach the armor without setting off its automatic defenses. Mind Blast (Recharge 56). get involved with the familiars book social. These devices allow the Grand Master to make its claw and sting attacks remotely, though still on the devils turn and using its actions. The secretsto overcoming such inventions can be found only in A powerful marut (detailed in Mordenkainens Tome ofKwalishs lab. band of woods that surrounds the pass leading up and 3145 Aye, most folk know of Kwalishs most famous into the mountains, and which is infused with elements realized design, the apparatus that bears of the Feywild. Maps. horrid rites that must once have taken place here. The swarm can occupy another creatures space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The Grand Master might have long ago out six levels of the adventures crashed ship: a largefigured out how to activate this gate. That creature mighthave knowledge to impart, a debt to repay, or a grudgeto have righted. compartments, revealing 10d10 gp worth of loose coins,This rendered the devil into the treasurys brain in three uncut sapphires (50 gp each), and a map showinga jar. Lost Laboratory of Kwalish. In addition to her work for the Cartophile, Mary is eager to accompany the expedition so that she might search the Barrier Peaks for rare ingredients for her potions. Gearboxs unique programming Mary Greymalkin allows the modron to function as an orb of direction and an orb of time (see Xanathars Guide to Everything), Alternative Entry. The mephit exhales a 15-footHit Points 2 (1d4) cone of scalding steam. Are there a map to the monastery? eventually end up here. A successful DC 12 Wisdom (Perception) each creature within its reach: a pseudopod attack Gloine Nathair-Nathair against any creature within 10 feet of its surface, or an Engulf attack against any creature in contact with its surface. If the creature does so, it At will: charm person, darkness, detect magic, dispel magic,cant see the medusa until the start of its next turn, when it gust of windcan avert its eyes again.