Thanks. how feasible would it be to implement a smaller grid? I have more to request. You can smell a strange foul odor, but you cant place it. Dungeon room. The red represents the creation of a corridor [9]. Death TrapLairLairLairLairMazeMineMineMinePlanar gateStrongholdStrongholdStrongholdStrongholdTemple or shrineTemple or shrineTemple or shrineTombTombTreasure vault, Starting Area: Rectangle, 20 x 40ft. I make several word files of HUGE mythweaver room descriptions and save them for (copy/pasting) as I prefer a more pick and choose as opposed to a truly random dungeon. The Donjon d20 random dungeon generator is a free tool with impressive depth. But as with Dysons, it does the grunt work of creating a random map well. on a related note, the demonweb random dungeon generator has been moved onto my dedicated gaming site, donjon.bin.sh And by using the edge type as a marker for caverns, it is possible to group cave tiles together. and it could happen. I don't mind implementing another export format (in addition to 1PDG json which can be imported in RPG Map Editor 2 and Mipui) but I'm not sure about TSV - it's marked as "deprecated" on donjon, and are there other editors and generators supporting it? i have a cuestion, meaby a dumb one, but whats the meaning of the cricled star simbol? And in this case you completed map may have a set of tiles with numbers 21-40, 400-421, 160-180, 320-360, and so on. They are not changes, just additional options or information for those with BattleMats and such. We just got donated a license to FoundryVTT which has an amazing importer for this tool, but our issue is while we have tools and everything for kids to play on the campsite, the site itself has no signal or internet available, so unless we pre-generate a multitude of dungeons in advancewe won't be able to get any new ones for the kids to play with once we're actually out there. Read more and find download links at Dungeon Contest. Stairs? Aesthetics is how pretty are the maps the generator creates. Random dungeons have followed video game technology through the advent of 2D and subsequently 3D . As for a grid option, just quarter every second square and it will make a hex pattern for you. I'd like to+1 the request for naming the different doors. The map app puts the current seed in the URL meaning ctrl+r doesn't generate a new map.EDIT: nevermind just found out the controls. Do as you like with them." Any chance we could have an option to produce dungeons on a hex grid rather than a square grid? I have the Tags window up and have selected tags I want to use. I hope this comment serves as encouragement in your attempts to make that. DunGen is a free and high resolution random dungeon generator for Tabletop RPGs. You say credit is not required either. The generators could help make that happen perhaps? Nice workwatabou. Adventure Generator!